In the lightning fast world of video games, this one is old (2008), but it was new to me.
I’ve never really played games from the horror genre, but if Dead Space is any indication, I’ll be adding more to my Gamefly queue post-haste. The game was full of tense, creepy fun.
The game’s story isn’t anything groundbreaking. You are Isaac Clarke, your wife Nicole is on a space station which seems to be having communication difficulties, as it’s been radio silent for some time. You arrive at the space station, which is running a mining expedition on the planet below, as part of a team that has been sent in to fix whatever is wrong. You crash land on your way in, rendering you unable to leave, and obviously, you arrive to discover that everything has gone to shit. Soon you are being attacked by dead humans who have been converted into horrible monsters by some alien life-form. You need to survive, find Nicole, and discover a way to get off the ship. Pretty straightforward sci-fi horror.
The gameplay itself is a dark, gruesome, atmospheric romp through the limbs of disfigured, reanimated corpses. Like most horror video games, you are constantly running low on ammo, and asshole bad guys are constantly jumping out of the vents they travel through (as a lovely homage to the Alien franchise). Thus, your poor Isaac is constantly on edge, desperately trying to make it to the next waypoint before running out of ammo and health and find yourself completely screwed. Talk about PTSD.
Along the way, you get kinesis and stasis (the ability to slow enemies down temporarily) powers. At times, using kinesis to send a well aimed gas tank at an enemy is the only way to survive when your ammo runs out.
Again, none of these features is anything new. Yet, there is something to be said for taking pre-existing parts and putting them together in an enjoyable way. I know I was probably one of the last gamers in the world to play this one, but if you haven’t tried it out yet, you definitely should.
I can’t wait for the sequel in January!